A Dying Light Fan Fiction

Latchkey Hero

by Tafferling

 

“On the whole human beings want to be good, but not too good, and not quite all the time.” – George Orwell

Based on the fantastic game, Dying Light, by Techland.

The city of Harran has fallen to a mysterious virus, its effect reducing all those infected to hungry, hateful creatures. Locked behind a tight Quarantine, the city’s remaining populace is at the mercy of the outside world, relying on a much coveted supply of suppressants to stop those freshly infected from turning. Enter Kyle Crane, a mercenary and daredevil, contracted by the Global Relief Effort to infiltrate Harran and secure the formula for a cure.

Latchkey Hero is a Dying Light Fan Fiction in three seasons, completing at around 350k words, and written over a little more than three years. It is rated for language and violence, and it can be read even by people who are entirely unfamiliar with the game.

Season 1

The fall of Harran robbed man of its humanity, and Zofia Sirota of her innocence. Finding redemption, with the city rotting away around her, seems to be a pipe dream at best, until a man falls from the skies and turns futility to hope. Either that, or he’s about to make things a whole lot worse. 

 

 

Season 3

Hidden in the sprawling outskirts of the crumbling Harran metropolis, sits the key to a cure. Supposedly, anyway. Not like it matters, since Kyle Crane is done waiting for the outside world to fix this mess and hasn’t ever shied away from trying his luck where there’s often none to be found.

 

 

Season 2

Beaten by a ruthless storm and at the mercy of an uncaring outside world, Harran sits at the brink of a grim and unsteady future. But its heroes are far from done. Together they set out to search an abandoned shelter beneath the luxurious domes of Old Town, even as whispers herald a much greater threat than the remnants of Rais’ legacy. 

Kyle Crane and his Cranebar

A Dying Light 2 Fan Fiction

Monsters, We.

There are three kinds of people in this collapsed world. The many who’ve accepted their lot. The rest that claws for survival at any cost. And those rare few who continue to live unabashedly—shamelessly—even with their humanity a fragile thing.

Aiden finds Villedor at what he hopes to be the end of a too-long search for what’s left of his family; an end to a life he lived alone, one muddy, dark road at a time.

It’s all he’s ever known and he’s far too young to be so weary.

Kyle Crane, Zofia by his side, seeks Villedor in a final effort to turn back time on a curse that threatens to unravel them both; to make them forget what they so stubbornly kept on living for.

It’s far too hard to fight and, sometimes, forgetting is a tempting mercy.

This is Latchkey Hero’s sequel and serves as a campaign rewrite for Dying Light 2: New heroes, new villains, new end game.